This is not a game about reaction, but anticipation and inference. A tank-killing missile crew celebrates their victory from its hiding place inside a forest… and then a pair of jets cover the forest in cluster bombs and kill everything inside it. A missile streaks out from a treeline and the greatest tank in your army is gone. It is a game where even your best units can be snuffed out in a heartbeat, and leave you without a clue as to what just happened. That gives Wargame a distinctive character. That means that vision is everything: the first side to spot the enemy can get the favorable matchups that will turn a battle into a slaughter. The Wargame series has always been about vulnerability, in that every type of unit is specifically designed to kill another type of unit.